Net_GameServerQuery
[ class tree: Net_GameServerQuery ] [ index: Net_GameServerQuery ] [ all elements ]

Class: Net_GameServerQuery_Protocol_UnrealTournament03

Source Location: /Net_GameServerQuery-0.2.0/GameServerQuery/Protocol/UnrealTournament03.php

Class Overview

Net_GameServerQuery_Protocol
   |
   --Net_GameServerQuery_Protocol_UnrealTournament03

Unreal Tournament 2003 protocol


Author(s):

Version:

  • $Revision: 1.4 $

Methods


Child classes:

Inherited Variables

Inherited Methods

Class: Net_GameServerQuery_Protocol

Net_GameServerQuery_Protocol::__construct()
Constructor
Net_GameServerQuery_Protocol::process()
Process server response according to packet type
Net_GameServerQuery_Protocol::toFloat()
Conversion to float
Net_GameServerQuery_Protocol::toInt()
Conversion to integer
Net_GameServerQuery_Protocol::_add()
Adds variable to output
Net_GameServerQuery_Protocol::_addPlayer()
Adds player variable to output
Net_GameServerQuery_Protocol::_getPrefix()
Remove and return a prefix from the response string
Net_GameServerQuery_Protocol::_match()
Match response to regular expression

Class Details

[line 33]
Unreal Tournament 2003 protocol


[ Top ]


Method Detail

_players   [line 42]

array _players( )

Players packet
  • Return: Array containing formatted server response
  • Access: protected

Overridden in child classes as:

Net_GameServerQuery_Protocol_Unreal2XMP::_players()
Players packet

[ Top ]

_rules   [line 80]

array _rules( )

Rules packet
  • Return: Array containing formatted server response
  • Access: protected

[ Top ]

_status   [line 122]

array _status( )

Status packet
  • Return: Array containing formatted server response
  • Access: protected

[ Top ]


Documentation generated on Mon, 11 Mar 2019 13:58:56 -0400 by phpDocumentor 1.4.4. PEAR Logo Copyright © PHP Group 2004.