void addLights( mixed $lights, array $objetcs)
Add objects to renderer. Only objects which are added will be displayed
integer getLightCount( )
Return the number of used lights in this image
integer getPointCount( )
Return the number of used points in this image
integer getPolygonCount( )
Return the number of used polygones in this image
void render( string $file)
Render the image into the metioned file
void reset( )
Initialises the environment
void setBackgroundColor( mixed Image_3D_Color$color, Image_3D_Color $color)
Set the backgroundcolor of the destination image.
void setDriver( mixed Image_3D_Driver$driver, Image_3D_Driver $driver)
Set the driver the image should be rendered with
void setShading( integer $shading)
Set the quality of the shading. Standard value is the maximum shading quality the driver is able to render.
void setSize( integer $x, integer $y)
Set the size of the destination image.